As gaming week comes to a close, Joshua A Streeter writes about the reception of Greek theatre in early video games, and exposure to ancient plays and playwrights through game play.
This week for gaming month, we take a look at the work of Debra Trusty, an Archaeologist who uses Assassin’s Creed as a teaching tool alongside the more traditional Classical sources.
Next up for gaming month, we present the work of Sandra Blakely, Joanna Mundy, Kylie Gilde, and Kevin Dressel, who walk us through their newly-created interactive video game, Sailing with the Gods.
In the second instalment of gaming month, Tine Rassalle talks to us about how video game developers can take gamers back in time with historically accurate representations of the ancient world, but also how they can sometimes miss the mark.
To begin gaming month at Peopling the Past, we take a look at the work of grad student Eduardo García-Molina, who discusses the complexities involved when perceptions of the ancient world are translated into video game narratives.