In the final instalment of Peopling the Past’s Migration Month Blog Series, Elizabeth S. Greene (Brock University) and Justin Leidwanger (Stanford University) discuss fieldwork undertaken under the auspices of the Marzamemi Maritime Heritage Project (MMHP) alongside Leopoldo Repola (Suor Orsola Benincasa University of Naples). This fieldwork documents and makes visible the “ephemeral heritage” encompassed by seagoing vessels used to carry displaced peoples across the Central Mediterranean, including the various objects left behind.
Up this week for our human migration in the past blog series, Jana Mokrišová presents some of her research concerning the types of movement and processes that took place in the period following the collapse of Late Bronze Age palatial centers in Ionia
This week we continue our human migration in the past blog series with Catherine Cameron, who discusses her research concerning the cultural influence of the enslaved on their captors in ancient history.
Next up for our human migration in the past blog series, archaeologist Stephanie Martin gives us a look at her recent work concerning migration in response to the volcanic eruptions of Mount Vesuvius.
We embark on a new theme for the month of April – human migration in the past. Our blog editor, Megan Daniels, presents some of the research she conducted on the history of migration in archaeology and its broader social and political ramifications for her recently-published edited volume, Homo Migrans: Modeling Mobility and Migration in Human History.
As gaming week comes to a close, Joshua A Streeter writes about the reception of Greek theatre in early video games, and exposure to ancient plays and playwrights through game play.
This week for gaming month, we take a look at the work of Debra Trusty, an Archaeologist who uses Assassin’s Creed as a teaching tool alongside the more traditional Classical sources.
Next up for gaming month, we present the work of Sandra Blakely, Joanna Mundy, Kylie Gilde, and Kevin Dressel, who walk us through their newly-created interactive video game, Sailing with the Gods.
In the second instalment of gaming month, Tine Rassalle talks to us about how video game developers can take gamers back in time with historically accurate representations of the ancient world, but also how they can sometimes miss the mark.
To begin gaming month at Peopling the Past, we take a look at the work of grad student Eduardo García-Molina, who discusses the complexities involved when perceptions of the ancient world are translated into video game narratives.